~/imallett (Ian Mallett)

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Project "Realtime CPU Cloth":

Demonstrates a basic implementation of a CPU-based cloth simulation. Originally written for a game that was never finished. Rewritten to be the simplest and easiest to follow of any I have found online. Also, the newer version uses Verlet integration, which makes it much more accurate and fast.

Version 1
Version 2

    .zip file (3K)
Source Requirements:

    Python (Tested versions: 2.6.6, 2.7.11, 3.2.5, 3.3.0, 3.3.5, 3.4.4, 3.5.1)


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